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Posted: January 12, 2007 • 11:12 am
by Mr. Thomas Malloy
rockefeller wrote:-About the cover above - was it the official one, or was the Bladerunner-like one the official one - or were they both official - see I was still mixing water and woodglue to throw at girls when Mean Streets came out, so I wouldn't know
Bests, Rockefeller

Shyeah. I remember those days. Stupid dum dum girls. Who knew we'd grow up, and they'd like be our whole reason for living, eh? Okay, okay, yeah, I'm a pig. But I'm an HONEST pig.
Posted: January 12, 2007 • 12:24 pm
by Jen
The one I posted was not the offical one. The other was. The cover I posted was for the Amiga (oh my God remember those? I almost bought an Amiga 3000, decided on the 286? 386? instead) version.
I haven't run across many editions of this on Ebay.
Posted: January 12, 2007 • 1:56 pm
by rockefeller
But was it the same game, just for the Amiga?
Bests, Rockefeller

Posted: January 12, 2007 • 3:09 pm
by Jen
Yes, same game, just coded for amiga, different packaging.
Posted: January 13, 2007 • 7:16 pm
by Jerry Dan
Hey, I just noticed this about the PD cover - the blue writing behind "The Pandora Directive" that says "There is another secret". Cool!
Being a stickler for surprise, I sort of hate that there is anything mentioned about the UFO stuff on the box. The genius of the story is the surprising twists: it morphs from a serial murder investigation that uncovers a cover-up into an investigation that uncovers the subject of the Roswell incident that morphs into research on the ancient Mayans - all in one entertaining game. I suppose that's what was meant by the subtitle on the box. Ah...I might have to experience it again tonight...
Posted: January 15, 2007 • 6:05 pm
by Cubase
You're right Jerry Dan,
Like in Under a Killing Moon. you solve a Pawn Shop robbery, get a case finding a Bird and you end up chasing folks to the end of the Earth in an effort to save the world from total annihilation!
Or In Pandora, where you investigate a seemingly simple serial killer case, then you find out what he was after, and how it is tangled in some Government conspiracy, and you end up chasing folks to the end of the earth in an effort to save the world from total annihilation!
Or in Overseer, where you investigate the apparent suicide of Carl Linsky, and you find him tangled in some worldwide mind-control super project, so to uncover the mystery you end up chasing folks to the end of the earth in an effort to save the world from total annihilation!
The formula has worked so well as you can see!
-Cub. =o)
Posted: January 15, 2007 • 6:26 pm
by Fred Buer
Even though I know what's coming, I would love to have another Tex-game that involves you in a simple case of finding out why your girlfriend is apparently dead in a speeder-crash that morphs into a story involving Las Vegas crime-barons and creepy doomsday-cults where you end up chasing folks to the end of the earth in an effort to save the world from total annihilation!
Gimme my fix, man, don't hold out on meeee...!!
-Fred
Posted: January 15, 2007 • 8:31 pm
by Sai
Yeah I love the way the Tex Murphy plotlines had so many twists and turns. When I think back its sometimes hard to remember where certain things fit in with another and with which game because at first they seem so unrelated until you remember those quirks or elements that lead to another. About to replay Overseer (when I get it to work) and although theres some sections I remember I'm sure theres plenty of twists, mini-mysteries and scenes I've forgotten.

Posted: January 15, 2007 • 8:55 pm
by Jerry Dan
That's it, Sai - I usually forget the Black Arrow Killer -> Roswell jump, even now after umpteen times of playing the game. Besides the inherent value of twists and turns and unpredictable plots, this <i>modus operandi</i> (to borrow a criminology word) is also a great way for the game makers to offer a little bit of everything to the consumer: you've got a multi-pronged crime investigation that includes interviewing misfit characters, investigating normal sorts of gumshoe issues (e.g. the Sal Lucido deal, pawn shop theft, etc.), juicier mysteries like serial killers and secret codes, and of course, a healthy dash of major world-scale conspiracy - nevermind the fact that you've got a love life and money issues to deal with on the side. This, and the fact that these games above all others deserve to take themselves seriously yet never do, keep me playing perennially.
Thanks Cub...
Posted: February 27, 2007 • 6:56 pm
by Ikon
Thanks for the pics. Can't believe I didn't think of it before. I ran out of storage room in my house so I ditched the boxes and kept the CD's. If I still had the boxes I'd scan them at a really high res and make some posters for my office. Stupid, stupid, stupid
