First Playthrough Completed Comments (Spoilers)
Posted: May 08, 2014 • 4:16 pm
Alright! Since I'm going to work in a couple of hours, I decided I wouldn't start my second playthrough just yet. So I'm writting this thread instead.
First of all: WHAT AN INTRO!!! Of course I was excited / giddy to start the game. Still, that intro floored me. I don't know how it will rank against my favorite (Fitzpatrick's) just yet but it was amazing all the same.
After that, I must have wandered around Chandler for more than an hour easily. I'm so grateful that the BFG guys put all that extra stuff on Chandler Avenue: it was a great feeling. My favorite thing about it, though: it's all just one cell! Meaning no loading screen at all! For how long have I wished for a game to deliver these huge one-cell location with no transitions between interiors and exteriors...
I was aiming for the "Chelsee" path and that's what I got. I really like the ending I got. I won't say more now because I don't want to go into too spoilerific territories this soon.
One thing, though: The Tesla Legacy place is huge! Makes the Mayan maze and the Roswell complex look like doghouses. And again: all in one cell! I love you BFG!
And as far as final puzzles go, this one is definitely the best BY FAR! Simple, fair, yet pretty unforgiving with the amount of time. I enjoyed seeing Earth explode enough times that, when I finally got it, it felt really great.
I don't know who designed those new DAY X sequences, but they're an absolute delight.
I also want to congratulate the backers's performances in front of the camera. They were pretty good for amateurs: I enjoyed them greatly. I wonder if there are more of them that I haven't seen on the other paths... As for the pros, they were great too.
Now, back on solid ground, I admit there are a lot of stuff that could have been made better. There's definitely room for improvment. This said, I don't give a hoot about them right now: I'm enjoying this game way too much to care!
Ok, those were comments made "in the heat of the moment". I will let the experience marinate in my memories a bit before sharing more.
First of all: WHAT AN INTRO!!! Of course I was excited / giddy to start the game. Still, that intro floored me. I don't know how it will rank against my favorite (Fitzpatrick's) just yet but it was amazing all the same.
After that, I must have wandered around Chandler for more than an hour easily. I'm so grateful that the BFG guys put all that extra stuff on Chandler Avenue: it was a great feeling. My favorite thing about it, though: it's all just one cell! Meaning no loading screen at all! For how long have I wished for a game to deliver these huge one-cell location with no transitions between interiors and exteriors...
I was aiming for the "Chelsee" path and that's what I got. I really like the ending I got. I won't say more now because I don't want to go into too spoilerific territories this soon.
One thing, though: The Tesla Legacy place is huge! Makes the Mayan maze and the Roswell complex look like doghouses. And again: all in one cell! I love you BFG!
And as far as final puzzles go, this one is definitely the best BY FAR! Simple, fair, yet pretty unforgiving with the amount of time. I enjoyed seeing Earth explode enough times that, when I finally got it, it felt really great.
I don't know who designed those new DAY X sequences, but they're an absolute delight.
I also want to congratulate the backers's performances in front of the camera. They were pretty good for amateurs: I enjoyed them greatly. I wonder if there are more of them that I haven't seen on the other paths... As for the pros, they were great too.
Now, back on solid ground, I admit there are a lot of stuff that could have been made better. There's definitely room for improvment. This said, I don't give a hoot about them right now: I'm enjoying this game way too much to care!
Ok, those were comments made "in the heat of the moment". I will let the experience marinate in my memories a bit before sharing more.