Rare Tex Murphy Screenshot
Hi guys. Just made one more step peeking inside game's files.
http://www.piergiorgiocardone.it/surprise.zip
Guess what's inside?
http://www.piergiorgiocardone.it/surprise.zip
Guess what's inside?
Thanks a lot! It so weird to see those bitmaps as "normal" pictures.gufino2 wrote:Hi guys. Just made one more step peeking inside game's files.
http://www.piergiorgiocardone.it/surprise.zip
Guess what's inside?
Heh, now that I think of it, after the new game is completed and we're done playing, the next step is to start dissecting it and examining its insides. The fun never ends!
I finally have a publishable version of my UAKM AP reader.
http://www.mediafire.com/download/3kri4 ... r-v0.3.rar
.Net framework 4 required.
Not all videos play properly, I'm still looking into the issue.
Supports exporting videos to avi, but beware, format is 24-bit uncompressed, even the small "Day 1-7" videos end up at 221MB (~9MB/sec).
No surprises found Anyway, my favorite Tex-moment in UAKM is in C52.AP
Currently working on the textures and models, plus the script engine. Hope to one day be able to play the game in my own exe.
-SAJ
http://www.mediafire.com/download/3kri4 ... r-v0.3.rar
.Net framework 4 required.
Not all videos play properly, I'm still looking into the issue.
Supports exporting videos to avi, but beware, format is 24-bit uncompressed, even the small "Day 1-7" videos end up at 221MB (~9MB/sec).
No surprises found Anyway, my favorite Tex-moment in UAKM is in C52.AP
Currently working on the textures and models, plus the script engine. Hope to one day be able to play the game in my own exe.
-SAJ
@Bjyman
.Net framework can be downloaded from Microsoft
http://www.microsoft.com/en-au/download ... x?id=17851
If you're running Windows 7 or later, chances are you already have it installed.
-SAJ
.Net framework can be downloaded from Microsoft
http://www.microsoft.com/en-au/download ... x?id=17851
If you're running Windows 7 or later, chances are you already have it installed.
-SAJ
Wow Saj, what a wonderful tool! Thanks for coding it and sharing
I think we should create a wikispace with all the tech info about Tex's games data. Something like this one http://eob.wikispaces.com/
I have infos about scripts (for both Pandora and Overseer) and about SQZ Pandora's textures. Feel free to contact me, maybe UAKM scripts and SQZ use similar format
I think we should create a wikispace with all the tech info about Tex's games data. Something like this one http://eob.wikispaces.com/
I have infos about scripts (for both Pandora and Overseer) and about SQZ Pandora's textures. Feel free to contact me, maybe UAKM scripts and SQZ use similar format
@Gufino2, did you get my message?
I have made an update to the APReader, can now extract location textures and parse parts of the scripts. Next task would be to extract the 3D data...
http://www.mediafire.com/download/do55c ... r-v0.4.rar
I have made an update to the APReader, can now extract location textures and parse parts of the scripts. Next task would be to extract the 3D data...
http://www.mediafire.com/download/do55c ... r-v0.4.rar