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Re: BETA! Not Rolling out for me!
Posted: March 23, 2014 • 12:08 pm
by GarySogar
Jen wrote:GarySogar wrote:After downloading the game twice, installing DirectX version 9.0c, and restarting my Windows 8 Lenovo laptop, the game will not launch. Just a blank, black screen. AAAAARRRRRRGH!!!!
That's how it started for me, but I went to my video card maker's web site and downloaded the latest drivers. Ping! That worked.
Unfortunately, I just have the on-board Intel chip set for my video driver, and it has the current driver version. Good try, though.
Re: BETA! Rolling out.
Posted: March 23, 2014 • 2:16 pm
by Demonlawyer
I'm going to have to wait for the final release and maybe then the Mac version. I wasn't planning on actually playing the beta anyway but I did want to run it to see the intro of the beta bit. That just runs so slowly on a Macbook Pro I bought just before Christmas (with Windows XP in Parallels

that its unplayable.
I really really hope we don't see the return of the problems we had on Overseer - with it only working if your machinery has very specific hardware. That would be horrendous.
Re: BETA! Rolling out.
Posted: March 23, 2014 • 3:49 pm
by Matthew Buckstein
Keep in mind this is still the beta phase (even if the beta people received is more like a demo). There are going to be problems and bugs. I'm sure this won't be a repeat of Overseer. The good thing about this beta is that they're being given an opportunity to see how it runs on different people's computers. That should help a lot.
Re: BETA! Rolling out.
Posted: March 23, 2014 • 4:38 pm
by plumgas
the problems with overseer were the decoder software we don't have this problem with tesla effect
Re: BETA! Rolling out.
Posted: March 23, 2014 • 7:58 pm
by mr_cyberpunk
I'm a day late due to working on my own game atm (that and I just picked up Unreal 4 Engine lol been an absolute blast playing around with it), but should be free to give this a full QA tonight.
Glad to see their bug submissions process is up and running, also open to design critiques as well (which is a first.. but I expect that given you know... we paid a lot for that privilege lol)
This is the bit that I feel is the best part of the kickstarter process, now I'm starting to see some real returns from my investment.
VERY EXCITED!
Re: BETA! Rolling out.
Posted: March 24, 2014 • 5:57 am
by plumgas
windows 8 direct x download for the black screen - this works
http://www.microsoft.com/en-us/download ... px?id=8109
Re: BETA! Rolling out.
Posted: March 25, 2014 • 8:17 am
by joliet_jane
Agggh, this is going to be a busy week for me. I'll get the beta as soon as I'm able.
Re: BETA! Rolling out.
Posted: March 25, 2014 • 10:57 am
by GarySogar
Yes, installing DirectX 9.0c solved my problem too. HINT: don't forget to run the installation exe after you download (Gary says, embarassed).

Re: BETA! Rolling out.
Posted: March 25, 2014 • 11:12 am
by rockefeller
I just ran the Beta on my MacBook Pro in Parallels with a basic Windows 7 installation...ran beautifully, so definitely an option for those of you who are Mac users...
Bests, Rockefeller

Re: BETA! Rolling out.
Posted: March 25, 2014 • 10:19 pm
by xhonzi
I was a big enough backer... but no e-mail from GoG. Is anyone else in the same boat?
EDIT: Nevermind- I found the invite in my junk folder. *phew*
Re: BETA! Rolling out.
Posted: March 25, 2014 • 10:24 pm
by plumgas
yes you better add big finish to your allowed emails otherwise its goes to junk
Re: BETA! Rolling out.
Posted: March 25, 2014 • 10:38 pm
by xhonzi
Thanks, Plum. Is there a chat somewhere? I saw it on Steam.
Re: BETA! Rolling out.
Posted: March 25, 2014 • 11:21 pm
by plumgas
no not really, face book, big finish games
Re: BETA! Rolling out.
Posted: March 26, 2014 • 2:10 am
by Demonlawyer
Thanks Bjorn. I worked it out - the game set the default screen resolution way too high and that drained the ability for it to work. I lowered the screen resolution in options and it then worked fine.