First Playthrough Completed Comments (Spoilers)
Alright! Since I'm going to work in a couple of hours, I decided I wouldn't start my second playthrough just yet. So I'm writting this thread instead.
First of all: WHAT AN INTRO!!! Of course I was excited / giddy to start the game. Still, that intro floored me. I don't know how it will rank against my favorite (Fitzpatrick's) just yet but it was amazing all the same.
After that, I must have wandered around Chandler for more than an hour easily. I'm so grateful that the BFG guys put all that extra stuff on Chandler Avenue: it was a great feeling. My favorite thing about it, though: it's all just one cell! Meaning no loading screen at all! For how long have I wished for a game to deliver these huge one-cell location with no transitions between interiors and exteriors...
I was aiming for the "Chelsee" path and that's what I got. I really like the ending I got. I won't say more now because I don't want to go into too spoilerific territories this soon.
One thing, though: The Tesla Legacy place is huge! Makes the Mayan maze and the Roswell complex look like doghouses. And again: all in one cell! I love you BFG!
And as far as final puzzles go, this one is definitely the best BY FAR! Simple, fair, yet pretty unforgiving with the amount of time. I enjoyed seeing Earth explode enough times that, when I finally got it, it felt really great.
I don't know who designed those new DAY X sequences, but they're an absolute delight.
I also want to congratulate the backers's performances in front of the camera. They were pretty good for amateurs: I enjoyed them greatly. I wonder if there are more of them that I haven't seen on the other paths... As for the pros, they were great too.
Now, back on solid ground, I admit there are a lot of stuff that could have been made better. There's definitely room for improvment. This said, I don't give a hoot about them right now: I'm enjoying this game way too much to care!
Ok, those were comments made "in the heat of the moment". I will let the experience marinate in my memories a bit before sharing more.
First of all: WHAT AN INTRO!!! Of course I was excited / giddy to start the game. Still, that intro floored me. I don't know how it will rank against my favorite (Fitzpatrick's) just yet but it was amazing all the same.
After that, I must have wandered around Chandler for more than an hour easily. I'm so grateful that the BFG guys put all that extra stuff on Chandler Avenue: it was a great feeling. My favorite thing about it, though: it's all just one cell! Meaning no loading screen at all! For how long have I wished for a game to deliver these huge one-cell location with no transitions between interiors and exteriors...
I was aiming for the "Chelsee" path and that's what I got. I really like the ending I got. I won't say more now because I don't want to go into too spoilerific territories this soon.
One thing, though: The Tesla Legacy place is huge! Makes the Mayan maze and the Roswell complex look like doghouses. And again: all in one cell! I love you BFG!
And as far as final puzzles go, this one is definitely the best BY FAR! Simple, fair, yet pretty unforgiving with the amount of time. I enjoyed seeing Earth explode enough times that, when I finally got it, it felt really great.
I don't know who designed those new DAY X sequences, but they're an absolute delight.
I also want to congratulate the backers's performances in front of the camera. They were pretty good for amateurs: I enjoyed them greatly. I wonder if there are more of them that I haven't seen on the other paths... As for the pros, they were great too.
Now, back on solid ground, I admit there are a lot of stuff that could have been made better. There's definitely room for improvment. This said, I don't give a hoot about them right now: I'm enjoying this game way too much to care!
Ok, those were comments made "in the heat of the moment". I will let the experience marinate in my memories a bit before sharing more.
From what I understand, the Day sequences were made by our very own Rockefeller.
I only started playing today. I'm on Day 5, though.
-Fred
I only started playing today. I'm on Day 5, though.
-Fred
Pirates, vampires, zombies, ninjas, ghouls, aliens, goblins, monsters, robots, sorcerers, undead, werewolves, demons, mutated dinosaur-cyborgs and those pesky phone salesmen! The shotgun is a one-size-fits-all solution!
Actually, Cub's the one responsible for creating all those awesome day-transitions…all but the final one…that one's mine…you'll know it when you see it
Bests, Rockefeller
Bests, Rockefeller
"Twenty years from now, you will be more disappointed by the things you didn't do than by the ones you did do"
"ERROR: Error Code Does Not Indicate An Error"
"ERROR: Error Code Does Not Indicate An Error"