Rare Tex Murphy Screenshot

Nice vid Blair....but have you thought about maybe Youtube'ing it? You can make a dummy account. I wasn't expecting ummm, quite that view.
That link can be taken down now that we have a viewer for movies in Pandora. Everyone should check it out!
R17.AP has some freaky bizarre sound clips.

Ah. These appear to be the developer clips from the Mayan Easter Egg room.
dthompsen wrote:Ah. These appear to be the developer clips from the Mayan Easter Egg room.
Correct.

-Cub. =o)
Cubase wrote:
Tuco wrote:Also, just what the heck is Bjyman's avatar pic?
Bird's eye view of Chandler, with the wrap around city plane / texture.

-Cub. =o)
Neat! I always suspected that, but I never knew for sure.
Hi guys. Just made one more step peeking inside game's files.

http://www.piergiorgiocardone.it/surprise.zip

Guess what's inside? :P
joliet_jane wrote:
Cubase wrote:
Tuco wrote:Also, just what the heck is Bjyman's avatar pic?
Bird's eye view of Chandler, with the wrap around city plane / texture.

-Cub. =o)
Neat! I always suspected that, but I never knew for sure.
Pandora in case there was any doubt.
gufino2 wrote:Hi guys. Just made one more step peeking inside game's files.

http://www.piergiorgiocardone.it/surprise.zip

Guess what's inside? :P
Thanks a lot! It so weird to see those bitmaps as "normal" pictures.

Heh, now that I think of it, after the new game is completed and we're done playing, the next step is to start dissecting it and examining its insides. The fun never ends! :mrgreen:
Those don't seem to be inclusive. Can we get the rest?
If someone can work out the room model data I will love them forever -.-
I finally have a publishable version of my UAKM AP reader.

http://www.mediafire.com/download/3kri4 ... r-v0.3.rar
.Net framework 4 required.

Not all videos play properly, I'm still looking into the issue.

Supports exporting videos to avi, but beware, format is 24-bit uncompressed, even the small "Day 1-7" videos end up at 221MB (~9MB/sec).

No surprises found :( Anyway, my favorite Tex-moment in UAKM is in C52.AP

Currently working on the textures and models, plus the script engine. Hope to one day be able to play the game in my own exe.

-SAJ
Where does one get Net Framework 4?
@Bjyman
.Net framework can be downloaded from Microsoft

http://www.microsoft.com/en-au/download ... x?id=17851

If you're running Windows 7 or later, chances are you already have it installed.

-SAJ
Wow Saj, what a wonderful tool! Thanks for coding it and sharing :)

I think we should create a wikispace with all the tech info about Tex's games data. Something like this one http://eob.wikispaces.com/

I have infos about scripts (for both Pandora and Overseer) and about SQZ Pandora's textures. Feel free to contact me, maybe UAKM scripts and SQZ use similar format
@Gufino2, did you get my message?

I have made an update to the APReader, can now extract location textures and parse parts of the scripts. Next task would be to extract the 3D data...

http://www.mediafire.com/download/do55c ... r-v0.4.rar