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Re: Gaming goals for 2015

If you love rich colors and stylized design, Grim Fandango will fascinate you. I played it through to the end. I don't know how far you are, but let me know when you get to see how a dead character dies (There is one part in particular I am remembering). A beautiful way to go, even if it does seem ...
February 08, 2015 • 1:21 pm by Joel

Gaming goals for 2015

So now that the year that resurrected Tex Murphy has passed us, what's next? What's big for you in 2015 in gaming? I've complied a list of games that I intend to play before the year is out. Take note that this not limited to games to be released this year. Some of these are games I have been meanin...
February 07, 2015 • 8:45 pm by Joel

Re: Tesla Effect - really strange screen issue

UPDATE: all fixed. Steve helped me with a set of very straight forward, easy to follow instructions. If anyone else is having this issue please do message him as per Plumgas' advice because it can be fixed.
February 07, 2015 • 5:36 pm by Joel

Re: Tesla Effect - really strange screen issue

Will do, thanks :)
February 03, 2015 • 1:07 pm by Joel

Re: Ghostbusters

I just don't see why, especially with Doctor Who, they cannot just write stronger female characters without the need to cast a female in the lead role. The Doctor was born a male, leave him that way just as Lara Croft has always been a female. As for Ghostbusters, obviously there's no gender defined...
February 01, 2015 • 1:07 pm by Joel

Ghostbusters

We haven't got a thread for this yet and I thought now would be a good time to start one as a result of this announcement: http://www.bbc.com/news/entertainment-arts-31016868 How do we feel? There's this strange trend in the Entertainment Industry at the moment to keep the genders of certain roles m...
January 31, 2015 • 5:56 pm by Joel

Re: On puzzles, adventure, and how the genre could evolve...

I'll admit this one flaw about the Alien game; there's a LOT of trial and error to which it will frustrate. Even on the normal/medium setting, the Xenomorph is a little too smart sometimes, to the point that it can be unfair. I found the AI of the humans and synthetics to be reasonable since you hav...
January 30, 2015 • 3:38 pm by Joel

Re: On puzzles, adventure, and how the genre could evolve...

I just finished Alien Isolation the other day and would actually say that's a better example of an adventure game with FPS elements where it is not an actual FPS. Unlike Deus Ex, despite carrying a gun, the game cannot be played like an FPS because it truly is about outsmarting the AI, exploring and...
January 29, 2015 • 3:57 pm by Joel

Tesla Effect - really strange screen issue

I re-installed Tesla last night on the same computer in the same directory (via Steam) and now when I load the game up it opens in a small window in the middle of the screen. When I enlarge it to full screen, the game has two thick vertical lines either side of it which cuts off the sides of the pic...
January 28, 2015 • 1:47 pm by Joel

Re: On puzzles, adventure, and how the genre could evolve...

A somewhat belated reply but I now have proof that it can be done. I don't expect you to sit through all two-hours, but here's a play video made for the specific purposes of proving the game can be played gun-free. This is from the latest instalment, Human Revolution: https://www.youtube.com/watch?v...
January 17, 2015 • 3:58 pm by Joel

Re: On puzzles, adventure, and how the genre could evolve...

Apparently it is, yes. I personally haven't done it because it would involve a lot of stealth and planning throughout the game but there are also very clear moments where you have the option to negotiate or shoot your way through. Someone went as far as telling me they finished the game without draw...
January 11, 2015 • 3:52 pm by Joel

Re: On puzzles, adventure, and how the genre could evolve...

But the game is only as close to an FPS as you enable it to be. The point is, have a gameplay mechanic whereby you have the choice to play as an adventurer/sleuth/spy, action hero or an intellectual - for me I'd go a combination of all three, like James Bond. It can be done, but no developer wants t...
January 10, 2015 • 2:00 pm by Joel

Re: On puzzles, adventure, and how the genre could evolve...

I think the trouble with adventure games at the moment is that there's a perception that their ability to be creative has come to a standstill. I somewhat agree with this and, begrudgingly, I have to offer The Tesla Effect as an example. It's a terrific game which I played and re-played in full for ...
January 09, 2015 • 6:59 pm by Joel

Re: Tex Murphy Remake *Update*

Aaaaawwwww man this is exciting! Wish I could pitch in but my computer literacy in this area is nil. I really hope to see this happen. I'd even support a Kickstarter if you started one...though the legals would be problematic. I get the impression that Chris and Aaron impliedly support this though.
December 23, 2014 • 1:08 pm by Joel

Re: Who is the best hitman?

Michael Jackson. He had many.
September 14, 2014 • 2:22 pm by Joel