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Re: Better Audio for UAKM & Pandora

MT32 works really well with Under a Killing Moon. Have used it myself on various play-throughs over the years. Unfortunately, itt never worked with The Pandora Directive. The integration of the MT32 tables were broken in the programming. This is a known issue that was never resolved, and never will ...
May 03, 2017 • 12:05 am by Cubase

Re: ?

Hey, keep it down.... some of us are trying to sleep here!

-Cub. =o)
December 09, 2016 • 12:20 am by Cubase

Re: Help the Chaotic Fusion team make The Poisoned Pawn bett

Oh yeah, we are pulling out all the stops graphically. It's going to be fun!

-Cub. =o)
October 04, 2016 • 1:57 pm by Cubase

Re: Help the Chaotic Fusion team make The Poisoned Pawn bett

FYI we will be closing the form for new responses very soon. If you have yet to get a response in, please do so now. Thank you to everyone who has filled in a response so far!

-Cub. =o)
September 29, 2016 • 11:07 am by Cubase

Re: Help the Chaotic Fusion team make The Poisoned Pawn bett

Haha! Wow... thanks for being so thorough in your responses in that case! We really appreciate it, and glad you enjoyed it!

-Cub. =o)
May 20, 2016 • 7:52 am by Cubase

Help the Chaotic Fusion team make The Poisoned Pawn better!

Hi gang, I know it's been a while since I posted here, but things are looking good with 'The Poisoned Pawn', and as a next step to try and understand our players better, we have created a survey for people to fill out! A lot of the questions relate to Tesla Effect and the Tex Murphy series, as well ...
May 19, 2016 • 8:43 am by Cubase

Re: Missing scenes

I cannot speak for BFG or speak on behalf of anything related to finances, firstly because it is not my place, and secondly: I simply don't know. But I will say, on a personal note, that however well the game did financially, I will remain optimistic about ONE thing: It has done well out there in th...
January 07, 2016 • 8:31 am by Cubase

Re: Missing scenes

Yes, I don't understand the comment about "didn't do as good as expected saleswise". According to SteamSpy (http://steamspy.com/app/261510) there are over 320,000 owners of the Steam version of Tesla Effect. That's a lot of people buying the game. In the world of indie games, it's a huge ...
January 06, 2016 • 3:23 pm by Cubase

Re: Merry Christmas and New Year 2016.

Over a year ago now :D

-Cub. =o)
January 06, 2016 • 3:18 pm by Cubase

Re: Merry Christmas and New Year 2016.

Merry Christmas everyone, and happy new year. Better late than never to wish it!

-Cub. =o)
January 05, 2016 • 8:53 pm by Cubase

Re: Looks like there will be more Tex

It's no longer $20 a month. It's free.
November 11, 2015 • 4:37 pm by Cubase

Re: Looks like there will be more Tex

Chandler wrote:It would be great if there is another game. Given the change in licencing, I wonder if BFG would consider using the UnReal engine?
Yes.
November 11, 2015 • 10:24 am by Cubase

Re: Posted today (2-17-15) at BFG Facebook page :)

Image

-Cub. =o)
February 19, 2015 • 9:36 am by Cubase

Re: Posted today (2-17-15) at BFG Facebook page :)

What are you waiting for Sai! We may have some more good news coming of this too! FB me?

-Cub. =o)
February 18, 2015 • 6:44 pm by Cubase

Re: Did anyone see Maleficient? And did it suck?

Yes... it sucked.

-Cub. =o)
November 10, 2014 • 10:29 am by Cubase