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S.F.P.D./Eve Clements

Ask Detective Clements about Sonny Fletcher. Jeez, is everyone in this town a friend of The Colonel? Ask Clements about Sonny's criminal record, and she'll give you the address to his apartment. End the conversation and travel to Sonny Fletcher's apartment.

Sonny Fletcher's Apartment

"The address Detective Clements got from Sonny Fletcher's parole officer turned out to be a filthy, vermin-infested motel. It was a dump, and it smelled like a Port-a-Potty at a chili cook-off."

"Ew. Okay, okay. I get the point."

"Sorry. I just couldn't imagine why Carl Linsky would hire a detective who lived in a place like that."

Um...Tex? You...live...never mind. When Tex arrives at Sonny Fletcher's apartment and knocks on the door, a small peephole opens. Sonny peers through from the other side and demands to know what Tex wants.

On a hunt for clues
Make a reasonable deal
Keep things light

Sonny lets Tex in and, after some persistence on Tex's part, tells Tex the story behind his affiliation with Carl Linsky. Linsky had hired Sonny to track down a list of people. Sonny found two of the names on the list, Val Davis and Rona Morgan, but he found them too late. They were already dead. After that, Sonny decided to drop the case. Tex pushes him for more information, and Sonny remembers something that Linsky had asked him to hold on to -- a black bishop. He gives the bishop to Tex, along with a warning to get off the case immediately.

Once Tex leaves Sonny's apartment, travel to Carl Linsky's warehouse.

 

Didja' Notice?: As Sonny picks up Carl Linsky's bishop, look at what the bishop is sitting on - - a Martian Memorandum box.

 

Carl Linsky's Warehouse

 

Examine the bishop. Tex will discover that the bottom of the piece can be removed. Inside is the missing piece of Carl Linsky's passcard.
Combine the missing passcard piece with the other pieces (the ones from inside the Heal-Aid box).
Examine the passcard pieces to assemble Carl Linsky's passcard. You end up with what appears to be a passcard for some company called STG. Linsky's card is marked "E," which means there must be at least four others out there somewhere -- maybe more.
 
Now that Linsky's passcard is assembled, maybe we can get access to his computer. Use Linsky's passcard reader on the computer, and Tex will hook it up.
Use Linksy's passcard on the computer. A screen comes up asking for a password. Hmm....
Remember Linsky's note hidden behind the bulletin board? The one that said "HIP S.O.B." Maybe that's the password for the computer. If you type this in, however, it won't work. "HIP S.O.B." is actually a scrambled version of the password. Of course, you could make quite a few words out of those six letters: OBSHIP, POSHIB, SPHIBO, etc. Before we try every possible combination, think back to what the missing passcard piece was hidden in. A bishop. Re-arrange "HIP S.O.B." and BISHOP is one of the words you can spell. Type in the word BISHOP into the computer, and a message will appear on the screen.

MR. FLETCHER:
IF SOMETHING HAS HAPPENED TO ME, YOU CAN BE SURE IT WAS MURDER. LET MY DAUGHTER, SYLVIA, KNOW. AT THIS POINT, I CAN'T SAY FOR CERTAIN WHO WOULD WANT ME DEAD, THOUGH IT MAY BE RELATED TO THE PROJECT I CONTRACTED TO WORK ON. OTHER THAN VAL DAVIS, RONA MORGAN, AND BOSWORTH CLARK, I HAVEN'T BEEN ABLE TO FIND OUT THE NAMES OF THE OTHERS INVOLVED IN THE PROJECT. IF YOU CAN TRACK DOWN BOSWORTH CLARK, HE MAY BE THE BEST BET FOR ADDITIONAL INFORMATION.

ALSO, I HAVE AN ADDRESS FOR YOU TO CHECK OUT: ROUTE 12, BOX 4, FRESNO, CA  9365002.  WHOEVER'S RUNNING THE PROJECT COULD BE BASED THERE.
C.L.

Sonny said he had already found Val Davis and Rona Morgan, and that they were dead, but he never mentioned Bosworth Clark. Maybe he's still alive. Right now, however, we have a solid, concrete address to go to in Fresno. Carl Linsky seemed to think it might be important, so let's head there next.

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